ACADEMICS

  1. Intro to Game Design: students learn gameplay models, mechanics, and terminology
  2. Intro to Game Art: students create characters and backgrounds in photoshop
  3. Intro to Programming: students learn basic fundamentals and logic.

EXPOSURE

  1. Career discussions and presentations with game industry professionals
  2. Hands-on activities:
    • i. Sound engineering
    • ii. 2D Art and animation
  3. Field Trip Fridays hosted at a local game development company

MENTORSHIP

  1. 5:1 Student to Counselor ratio
  2. College students enrolled in game programs offer on-going mentorship after camp ends

Presentations

  1. Students are mentored on ways to effectively pitch their final projects
  2. Camp ends with teams QAing and playing each others' games

Upcoming Workshops

  1. Europe:
    • London
    • Warsaw
    • Copenhagen
  2. Middle East:
    • Dubai, U.A.E.
  1. United States:
    • Boston, MA
    • San Diego, CA
    • Denver, CO
    • Washington, DC
    • Chicago, IL
    • New York City, NY
  2. Australia:
    • Melbourne*
    • Sydney*
  3. *Indicates 2-3 week camp. All other 2014 workshops are 2-3 days long.